Command & Conquer Remastered Announces Support For Modding

Command amp Conquer Remastered Announces Support For Modding

The group behind the upcoming Command & Conquer Remastered Collection has beforehand spoken about working with group modders to replace the traditional RTS video games, however a brand new announcement particulars how they’re planning on giving again to that group. Not solely will the Remastered Collection launch with a brand new Map Editor, EA will even be releasing the video games’ supply code beneath a GPL model 3.zero license.

“We believe this will be one of the first major RTS franchises to open source their source code under the GPL,” a new blog post in regards to the undertaking reads. “This initiative is the direct result of a collaboration between some of the community council members and our teams at EA. After discussing with the council members, we made the decision to go with the GPL license to ensure compatibility with projects like CnCNet and Open RA.”

The launch of TiberianDawn.dll and RedAlert.dll will enable eager modders to alter all the pieces from artwork property and game logic to customized items and maps. For those that do not wish to dive all the way in which into the supply code, there will even be a Map Editor device, and Steam Workshop assist to allow modders to share their customized maps and mods.

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